![]() You can tackle this either on your own or with a cooperative partner. It’s not the only mode in Halo Wars 2 that features PvE, there’s an excellent campaign here as well. There’s really been a lot of content added to this game since launch Where I saw the biggest imbalance wasn’t on the competitive battlefield itself with overpowered leaders and units, but in the matchmaking for the game that often times matches you with players that are far more experienced if you are a newcomer to the game. The balance between all these different leaders is a delicate one for Creative Assembly to balance, but by my account they’ve done a good job. What felt like a vanilla experience at launch seems more robust at this point with multiple unique character classes to use across a variety of competitive game modes that allow for ranked and unranked play in either 1v1, 2v2, or 3v3 scenarios. These new heroes were doled out to Season Pass holders on a monthly basis, and those who didn’t opt for the Season Pass would’ve needed to have paid $5 per hero as they arrived. The Complete Edition of the game, which we used for this second look at Halo Wars 2 features all of this content. ![]() ![]() The number of hero units have been doubled, and this has considerably changed the landscape of the battlefield as each one features unique abilities that players must use wisely. At this stage of the game, there’s a lot of content here. For something that’s been deemed as DOA in terms of having a player base there’s still a bustling community of Halo Wars 2 players on Xbox One in the competitive modes that are out there playing in the competitive seasons that the game features. Most of my time with the original was spent in competitive multiplayer and that’s where I started with this second look at Halo Wars 2. Heading in to Halo Wars 2 at this point I did not have high expectations for the game, but was pleasantly surprised to see that there’s a thriving community on Xbox One, a lot of new content in terms of leaders, well balanced gameplay in competitive multiplayer, and a number of fun new modes for the game. I even passed on our original review of the game due to a bias that I might have towards it as I had sunk so many hours into the original. Though even as one of the most devout Halo Wars fans, I wasn’t that impressed with Halo Wars 2 at launch. It featured both an incredible campaign and online multiplayer that was good enough to keep you coming back for more. The now defunct Ensemble Studios did an amazing job with that first game. A brand new expansion to the game has arrived in Awakening the Nightmare and with us being nearly eight months out since launch it’s time to go back and check the pulse on one of Microsoft’s most highly touted exclusives of the year. It is currently rated as generally positive on the review aggregator, Metacritic. It did not seem like a recipe for success and I’m not sure that it was one for them in terms of sales. The game didn’t get bad reviews. ![]() Microsoft Studios teamed with one of the best developers in the genre, Creative Assembly, for a Real Time Strategy title at a time when most developers were working on a new hero shooter or MOBA. The investment to resurrect this IP was a risky one. The "Colony" DLC is included automatically as part of the Season Pass, or is available for sale for $5.99.Halo Wars 2 arrived earlier this year as an Xbox One and Windows 10 Exclusive. ![]() While the cards themselves may be limited to Blitz mode, the leader and units are available in other modes, like Firefight. All together, the "Colony" DLC includes the new Colony leader, eight new Blitz cards, and five Blitz Packs for Colony's exclusive cards. All I can say to that is, "huh space worms." Anyways, Colony's focus is on commanding and aiding other Lekgolo units, like the new hulking Goliath or the battle seasoned Scarred Hunters, by passively healing them with its "Combat Repair" ability. "Colony" is a pair of Hunter enemies (each of which, apparently, is made up of some kind of alien space worm called Lekgolo that have a collective intelligence) and works for the Banished, i.e., Atriox's forces. Similar to the first, which added a new USMC leader and a few units to the game, this content expands the roster of leaders available to you in the Blitz and Firefight (and other multiplayer) modes with a new leader and a few new units. The second bit of DLC for Halo Wars 2 arrived last week. ![]()
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